I am actually someone lucky enough to be getting a Nintendo Switch on launch day. I have had my pre-order into Amazon since you were able to do that, and for the first time in a long time, I am excited for a Nintendo platform. I skipped both the Wii and the Wii U, they never felt right to me, but this does. However, the opening month of the console seems really dry, unless you plan on putting crazy Skyrim time into Breath of the Wild. I have a mental wishlist for what I want to see coming around on the system short-term, let’s go over them.
- The Wii U and 3DS Virtual Console (including your past purchases) carries over to the Switch: Nintendo has been less than stellar with their treatment of the Virtual Console, which is odd. If anything, it is their greatest strength, if only they leveraged the properties available to them. People had to deal with a rocky transfer from the Wii to the Wii U, either using the sub-par Wii U emulation of VC games (and paying a small fee to transfer compatible games), or dealing with the Wii U emulating a Wii emulating old games. Completely inelegant in execution, Nintendo has a chance to finally make this right with the unification of their profiles and sign-ins to one account. While I may own no games from those VC’s, I have a ton on the 3DS I would like to play on the new system, and I would gladly take advantage of this library, spending more money on these games than I would on anything new coming out immediately.
- Nintendo realizes no one will pay 50 dollars for 1-2-Switch and makes it free with the system: One of the biggest strengths of both the Wii and the Wii U was the pack-in titles. Despite the fact that pack-ins being standard largely died with the 16-bit generation, Nintendo’s consoles have since been out-of-the-box enough to sort of need something that proves why they’re not just making a powerhouse machine. Wii Sports was probably the main reason for the console succeeding on the level it did. Nintendo Land, while not as insanely popular as Wii Sports was a compelling enough show of the Wii U’s potential. While 1-2-Switch seems even less compelling than Nintendo Land, something is needed to show the broader audience why Nintendo is taking this system and loading it with so many gimmicks. While the thing exists, very few people would be willing to pay 50 dollars for it. The sooner Nintendo realizes this, the better.
- Allow for External hard-drives: While I plan on treating my Switch as primarily a portable system, many people will not. I purchased a 128gb micro-SD card for the system and knowing Nintendo file-sizes, that will be fine. However, for people who want to go nuts, you can get something like an 8tb passport drive for around 200 dollars. With the PS4 finally coming around on the idea of external drives, it seems silly for Nintendo to not have support for them.
- Pokémon: Nintendo should really leverage their largest properties as fast as possible on the system. Breath of the Wild and Mario Odyssey are great starts, but Pokémon probably cuts across the largest segment of people with wallets/people who are in the care of people with wallets. People have wanted a proper Pokémon game on consoles for ages, and the third version of the Sun/Moon combo would be a great place to start.
Will any of these things happen? Probably the last one, if any. In any case, I am finally giving money to Nintendo for a console, and I hope to holy hell they do not disappoint me.
World of Warcraft has shown itself to be a resilient game. Once riding high on the subscriber numbers of the Wrath of the Lich King Expansion, the number of people paying their $15 a month has dropped off pretty steadily. After receiving an uptick of people paying up last year, it seems Blizzard’s title is back on the slow decline. Back in July, Blizzard said during an Activision earnings call that the game had lost some 600,000 subscribers, going from 8.3 million to 7.7 million. The earnings call today also reported a loss in subscribers, but nothing remotely as dire. World of Warcraft went from 7.7 million subscribers, to 7.6 million. While it sucks that 100,000 people are no longer paying their $15 a month (me being one of those people), that is still a lot of people paying for the privilege of snagging 15 moose pelts for a walrus man.
On the upside though, over 1 million people have pre-ordered the next WoW expansion, Warlords of Draenor. No doubt a lot of people did it for the Level 90 boost that comes with it, but that is exactly the kind of bonus that would get a lot of WoW fans buying early. If the pre-order number is any indication, it seems Blizzard will probably be reporting a good uptick in subscribers when Warlords of Draenor is eventually released.
Source: Game Informer
Well it’s finally out in the wild. After months of beta testing, and really smooth game play, Blizzard’s Hearthstone: Heroes of Warcraft is now officially released. While nothing big has been changed in the release patch, Blizzard has made a few changes that aims to make Hearthstone a game literally anyone in the world can play, against anyone in the world. Past that, WoW players who also play Hearthstone will get an easy mount, and there are new card backs to be earned. But really, what matters is that it is a truly free to play, great game that offers a near-endless amount of enjoyment. I plan on writing something longer about this game, but I have a simple message that overshadows the details of a review. I can say to anyone: Go try it.
Source: Hearthstone Website
I love the website Humble Bundle. Ever since I found out about it, I make sure I check it all the time for the new stuff going up for stupidly cheap prices. These games are never so old as to be irrelevant, and the fact parts of the proceeds help charity is always nice as well. While I have enthusiastically told anyone I speak to ever that plays games to check these bundles out, the newest Humble Indie Bundle may be the best deal I have ever seen on the site.
As of this writing, for the extremely cheap price of…well anything, you can get Guacamelee!: Gold Edition, Dust: An Elysian Tail, Gianna Sisters: Twisted Dreams and The Swapper. You could pay a penny and get these games, as well as their soundtracks. If you pay at least a dollar, you get Steam keys for them. Even better however, is if you beat the average donation, which at the time of this writing is $4.29. If you pay at least $4.30 (I paid $4.50), you get all the games previously mentioned, as well as Antichamber, Monaco: What’s Yours is Mine, as well as the soundtracks.
Making this already incredible deal more tempting is the fact that as the two week sale goes on, more games will be added, which you automatically get if you already beat the average. As with all of these bundles, you are able to decide how your money is distributed, between the charity, the developers and Humble Bundle itself. The default split seems very fair, but you can honestly do however here and really do no wrong. So far, close to 170,000 bundles have been sold, adding up to a little over $720,000. So come on folks, get some great games for cheap, and give to charity in the process. Here is the promotional video.
Source: Humble Bundle
I just want to say something very fast about Bravely Default, as I plan on giving it the full review treatment after I beat it. When I first heard this game had a form of microtransactions in it, a drink that can be purchased with real money that gives you extra turns, I was leery. I don’t like it ever when microtransactions invade the space of full-priced games. It is typically gross, and is done to nickel and dime loyal, paying customers. However, I want to say that if going forward, Square Enix wants to provide microtransactions like this, go ahead. I saw a short tutorial on how to do it once, and never saw it again. Especially since I actually like to grind in these sorts of games, the remote need for this item has never come up, and the game has never once reminded me I could be buying this…thing.
So bravo Square Enix, bravo for doing something…which is usually just so disgusting, and making it as unobtrusive as possible. Not only that, making it as not needed as possible. With the regular gameplay this title expects of its players on normal, you should never have to spend a dime past what you paid for the game in the first place. It’s usually so easy to talk about the predatory practices of someone like EA and Dungeon Keeper, but it is just as important to highlight a company trying to do it right. So in that vein, thank you Square Enix, keep on doing it just like this.
Final Fantasy Tactics- Antipyretic:
Star Fox- Corneria:
Ratchet and Clank- Jowai Resort:
I never played any of the Etrian Odyssey games, but honestly this may be my gateway game into doing that. Which really that may be Atlus’ plan with this game, and it is damn smart. Synergy. Everything I see in this new trailer is something that my inner Persona fanboy screams for. The only thing I can hope for here is that the game gets the full English localization treatment. But so far Atlus hasn’t let anyone down in that respect. Anyway, here is the trailer.