Yesterday I talked about some of the things that I think should stay the same in the upcoming remake of Final Fantasy VII. While the game was groundbreaking in 1997, quickly earning a status that is sustained to this day by fans, there are some aspects of the game that have not aged very well at all. On top of that there have been changes to the fiction surrounding Final Fantasy VII, thanks to the ancillary things, like the other games and movie. So simply slapping a new coat of paint on the game and calling it a day is clearly not the answer. What should be hacked out or changed?
First thing that needs to be changed is the writing. The script for Final Fantasy VII was a damn mess. Not that translations for any games were amazing at that time, however, FFVII‘s issues are all the more glaring, probably due to the sheer size of the game. Using the original script as maybe a bad first draft, more passes are needed on the game’s writing, it needs to be improved in a few ways. Everything needs to flow better, errors need to be fixed, and one very uncomfortable character needs to be completely reworked. Continue Reading