If you have $200 slowly burning a hole in your pocket, you could do worse than spending it, and any associated fees on a ticket to Blizzcon 2015. Going on sale through the Eventbrite website on April 15 and April 18, Blizzcon is the destination for the Blizzard Superfan in all of us. It was at the hallowed halls of the Anaheim Convention Center last year that the public got its first look at Blizzard’s first new IP in over a decade, Overwatch. Although nothing as groundbreaking as that is probably coming this year, Blizzard as a company does have a huge amount of stuff to show off. Figure information about what is next for WoW, new information about Starcraft II: Legacy of the Void, Hearthstone, and Heroes of the Storm will be revealed at the event.
The event itself is November 6-7 2015, again at the Anaheim Convention Center in Anaheim California. And to get more specific as to when you can get your tickets to Blizzcon, make sure you’re home and awake at 10pm ET/7pm PT. On April 15, 2015 at 10pm ET, the first batch of tickets goes on sale, and usually sells out within minutes. The second grouping of tickets goes up April 18 at 1pm ET. That may seem like BS, as a lot of people would be at work then, but that is on a Saturday afternoon, so it should be easier for a lot of people.
Of course, if you cannot attend the show for whatever reason, Blizzard also sells a streaming version of the convention which I think was 40 dollars last year. On top of getting to watch the panels live and in archived form, you also got the digital goodies for the Blizzard titles you know and love.
It’s right before Christmas, and we’re soon tumbling headlong into 2015, in the Gregorian Calendar. Consoles matured, games came out, more games got delayed, and those that came out were often broken as all hell. I did manage to get through a few games, and am currently playing through a few more. I got a PS4 this year, but I haven’t beaten much on it. I find when I am at home, most of my time is spent on the PC, or with a handheld system. I have Shadows of Mordor, but frankly got stressed out by it a lot of the time. The game is incredible, and will probably be the game of the year for many, but it wasn’t for me. Frankly 2014 was the grand conclusion of what happened to me in 2013. Thanks to Persona 4 Golden, I got back into Japanese RPG’s in a big way. I found that I missed grinding, I still love the insane tropes, and I love the colorfulness and the often wacky nature Japanese RPG’s exhibit. So I played a bunch of those this year. As it turns out 2014 was a good year for those games, especially if you have a handheld system.
I am not gonna go into some huge list about my best games of 2014, because frankly I don’t have a huge list. I played a bunch of games, but not many of them came out in 2014. I played Tales of Xillia, and loved it. But that came out last year. I played like…half of Tales of Xillia 2. That came out this year, but it’s not that great. Or good at all. But yeah, I have 3 games that I want to talk about in numbered order, but first I want to give an honorable mention. Also before that, I want to talk about one game that I haven’t finished yet, but should be talked about. If I finished it, and it remained as good throughout, it would so be on my list. So without further ado, let’s get crackalackin. Continue Reading
World of Warcraft has shown itself to be a resilient game. Once riding high on the subscriber numbers of the Wrath of the Lich King Expansion, the number of people paying their $15 a month has dropped off pretty steadily. After receiving an uptick of people paying up last year, it seems Blizzard’s title is back on the slow decline. Back in July, Blizzard said during an Activision earnings call that the game had lost some 600,000 subscribers, going from 8.3 million to 7.7 million. The earnings call today also reported a loss in subscribers, but nothing remotely as dire. World of Warcraft went from 7.7 million subscribers, to 7.6 million. While it sucks that 100,000 people are no longer paying their $15 a month (me being one of those people), that is still a lot of people paying for the privilege of snagging 15 moose pelts for a walrus man.
On the upside though, over 1 million people have pre-ordered the next WoW expansion, Warlords of Draenor. No doubt a lot of people did it for the Level 90 boost that comes with it, but that is exactly the kind of bonus that would get a lot of WoW fans buying early. If the pre-order number is any indication, it seems Blizzard will probably be reporting a good uptick in subscribers when Warlords of Draenor is eventually released.
Source: Game Informer
I did not like Diablo III. It was polished to all hell, in the way Blizzard always does with its products, and on the surface played like a Diablo game. But in the core design something was flawed. The whole game was built around this online Auction House, which just ruined the game inside and out. Blizzard took what had been a basically flawless loot treadmill in Diablo II and just threw it all into the trash. Forcing you to rely on the Auction House for level-appropriate gear due to enemies dropping under-powered crap, an extra layer was added to the gameplay loop that had no business being there.
However, in this age of digital delivery and patches, there have been companies out there willing to take their games that were misguided, miscalculated, or just bad in some of their features and tweak, or in some cases change aspects outright in order to bring the product more in line with consumer expectations. Blizzard has done this a lot over the years with their World of Warcraft product, remaking the game with every expansion in response to evolving design challenges and player expectations. This attitude has since been brought over to the Diablo product, with the Reaper of Souls expansion. Definitely a good choice. Continue Reading
Well it’s finally out in the wild. After months of beta testing, and really smooth game play, Blizzard’s Hearthstone: Heroes of Warcraft is now officially released. While nothing big has been changed in the release patch, Blizzard has made a few changes that aims to make Hearthstone a game literally anyone in the world can play, against anyone in the world. Past that, WoW players who also play Hearthstone will get an easy mount, and there are new card backs to be earned. But really, what matters is that it is a truly free to play, great game that offers a near-endless amount of enjoyment. I plan on writing something longer about this game, but I have a simple message that overshadows the details of a review. I can say to anyone: Go try it.
Source: Hearthstone Website
I play League of Legends…very occasionally. Normally it is when my better half wants to play, and I spend the entire match trying not to embarrass myself around all the level 30’s I am playing with (I am only level 17). I only know a small portion of the characters, and I really don’t get why on a conceptual level, you only get gold for delivering the last hit on a minion. Really, it seems like weird design to me that we’re supposed to actively throttle ourselves. Well it seems Blizzard agrees, as that is something the Blizzard MOBA, Heroes of the Storm has done away with. Couple other streamlining elements like that with my innate familiarity of Blizzard characters, and I am set up to finally find a MOBA I really want to get into. This video…also helps. A lot. Looks so good.
In anticipation of the expansion Reaper of Souls, Blizzard has put out patch 2.0.1, which is a huge update that basically overhauls the entire game. Remember how Blizzard announced the Diablo 3 Auction Houses were closing, and a new loot system was being put in place? This is that patch. While the Auction Houses are still open for now, they will hopefully be pointless as items enemies drop from here on out will be more useful to your character as you’re playing, as opposed to just vendor trash. Also helping that along is the fact the difficulty system has been revamped, and enemies now dynamically level up with you, and have an adjustable slider so you can customize how you want to play at that moment.
It seems like every class also got looked at, with various abilities tweaked across the board. Stats have also been changed on weapons, re-classifying them in a fashion that really seems to mirror World of Warcraft more than anything. There’s even some new, tertiary stats, much like one would see in Warlords of Draenor. Other quality of life changes have also been included, most promising is that the crafting system got an overhaul, presumably to make it even halfway useful. That would really be nice. To a degree, this seems almost a shame, this looks like the Diablo 3 Blizzard should have set out to make from the start. It seems a lot easier to understand, and doesn’t muddle up the tried-and-true loot system by adding an annoying middle man in the form of the Auction House.
I finished Torchlight 2 recently, and thought I was kind of done with this sort of game for a bit, but reading the frankly extensive patch notes has me thinking it may be time to go back and do more of this game. Before you download this patch though, just know it is a big one, and it actually has to reconfigure the game files. So not only will it take a while to complete, but it will actually slow down your computer while it is all being put in. You may want to start this process right before you have to leave the house, or before going to bed. But in any case, if you already have the game, it seems this patch gives you the game you really wanted from the start. If you don’t already own Diablo 3, the upcoming expansion seemingly just gives you another reason to question your choices in life.
Source and Image Source: Battle Net