I own a lot of video games. My Steam library is embarrassing, my backlog on the PS3 is pretty large, and I am sure if I looked around, I probably have stuff on the Gamecube I needed to finish. Well, in the spirit of confession, let’s get into some games that I should have finished over the years, but have not. Also, let’s try and chart the likelihood I will get around to playing and actually finishing these games. Why not.
Game in the first: Final Fantasy X-2
Final Fantasy X is actually my favorite game in the series. Sure, it had its problems with the voice acting, and some of the story beats. But the battle system was rock solid, and was accompanied by a leveling system that I absolutely loved. Plus it was beautiful when it first came out on the PS2, and still holds up today on the beautiful OLED screen of my Vita. So despite my love of this game, and the world it created, I admit I never got deep into the follow-up game, Final Fantasy X-2.
The first direct sequel to a Final Fantasy game released in America (FF4: The After Years would eventually come here), FFX2 follows the continuing story of Yuna and her friends, as they make their way in a world without the monster Sin. This game changes up pretty much all of the systems used in FFX, from the leveling to the combat system, even the Blitzball minigame was changed. While this game seems to feature a robust job-class system ala FFV, it would always be something I had a hard time digging into. Why is this? I loved FFX, and job-class games are usually right up my alley. There are a few things that held me back from this title, from really getting into it. Most of these I admit are dumb as hell.
First, the battle system is a goddamn mess. It uses the classic ATB system from Final Fantasies past, however, it mucks everything up at almost every turn. Time bars change their length based on moves done previously, chain attacks are something that is required to get your damage up, and everyone moves all around instead of lining up on two sides of the screen, like it should be. Basically my head never gets the chance to wrap around what the hell is happening on my screen at any point, and I am forced to just guess what is going on in a way I really don’t enjoy. This is basically the opposite of the clean and simple system Final Fantasy X uses, and is a fine example of changing for change’s sake. This wasn’t needed, and clogged up my ability to make heads or tails of anything. If one thing was removed, just one of those things, I would be able to figure it all out a lot easier. Either get rid of the chain attacks, make time bars steady, or make everyone line up on sides like it is a battle in Colonial Times.
Lastly, the game, and I know this changes, feels overly…cheery in an artificial way. Too much of the start of the game feels like this kawaii saccharine mess and I frankly hate that tone. From what I have been told, the tone changes somewhat quickly. But getting over that hump has proven difficult. There is a line in what I like when it comes to story in games. I cannot deal with all dark all the time, like what you see in many Western games. However, this game pushed past my tolerance quickly for overly cheery crap, but I want to be able to push past it. I have a feeling there is a playable game in there, I just need to push through the start to it.
Likelihood I will finish this game: Likely
Game in the second: The Legend of Zelda: A Link to the Past
This one is embarrassing. Mainly because it is my favorite Zelda game, which sounds weird. But truth be told, besides the first Legend of Zelda game on the NES, I have never completed a game in the series. Unlike Final Fantasy X-2, there isn’t some long explanation for this. I just hit a point when playing any Zelda game where I get bored. I honestly have no clue what is wrong with me in this regard. I get that people love the Zelda games, usually with great passion. For some reason that passion never bit me, probably because I didn’t own an SNES when it was the current system. I plan on changing this. I have access to the game in a few ways, and I will finally play and beat this game. I am not a fan generally of the feel of a Zelda game after it went 3-D, but I know I like the feel of Link to the Past and I am going to right this gaming wrong.
Likelihood I will finish this game: Very Likely
Game in the third: God of War
I got pretty far in this game before calling it quits. I don’t really remember why I stopped playing the game though. It is not particularly hard, it was getting to be a little repetitive, but I realize that is probably my own fault. I probably found a method of attack that worked for me and just kind of stuck with it. That can often be a problem in games. A title will give you an array of things to play with, but you get stuck in a rhythm of something you have had for a while and you either like it, or simply know it works.
On top of my own issues when it comes to playing, I also know where the story goes in this series, and I think it is pretty dumb. It seems like some angry kid’s treatment of Greek mythology and that kind of rubs me the wrong way. It is not disrespectful of the material, but it just seems a bit juvenile. However, I also know I could be wrong here, as I didn’t experience the story for myself, I simply read about it elsewhere. Kratos himself is something of a boring character, but really in the end I don’t think the main draw of the series is the story, that is more window-dressing. Maybe I need to stop overthinking it and simply get down to playing. This is one of the ones that is definitely not as urgent as say Zelda, but I would like to see the credits roll on Kratos’ journey. But I also know I will not lose sleep over never finishing it.
Likelihood I will finish this game: Eh, maybe?
Thank you for starting on this shameful journey with me. I have a lot more games I need to get off my chest, games I never finished but should have. If you want, leave me some comments telling me how much I suck, what I am missing out on, whatever. I will list some more entries from my pile of shame very soon.