So I am “playing” two games. Really at the moment it is probably closer to one, but I still sign on to the other each day to quickly do something for when I do dive back in. They share some similarities, with one of them being a very odd quirk. First, both are Japanese RPG’s. Both are generally well received, and took a very long time to reach American shores. They are also both ports, not the original versions of the game. Those games, are probably pretty obvious by now. For the most part, I am enjoying both Final Fantasy Type-0 HD and Xenoblade Chronicles 3D. Xenoblade seems to be the game I am throwing the most time into right now. I just keep on signing onto Type-0 in order to refresh the “Secret Training” function where one character gains XP for up to 24 hours while not playing the game. Each day, another character gains about 3-4 levels, which will no doubt trivialize the hell out of the game pretty soon. Xenoblade I am more easily able to find time for, and it doesn’t hurt the game was pretty immediately engrossing. Oh! Before I go more into the games themselves, there is one more thing these titles have in common, which is the reason for the title.
Not only are Xenoblade and Type-0 ports, but they’re games that left their first systems to go to totally different systems of another type. Type-0 started as a portable game, on the PSP. Never came here that way, but was eventually ported to the PS4 home console. Xenoblade took the opposite journey. Starting on the Wii, it eventually came to America by way of Gamestop, becoming incredibly rare and expensive on the secondhand market. However, with the New 3DS coming out, one of the promises of this new hardware was more graphically-intensive games. That promise was filled by Xenoblade making the jump from a home console to a handheld. So yeah, one went from handheld to home system, the other went from home system to handheld. It’s odd, and one of them is a good fit. Continue Reading