So I finally managed to get my hands on an iPad and god damn do I love it already. It really is a handy little device. I plan on getting one of those Apple wireless keyboards for it so I can do stuff like start blogs on my lunch hour. It would be a good idea, would certainly increase productivity.
Also…the games, my god the games. I had a bunch of games already from when I got my iPod, but I usually had a hard time playing as the screen reminded me a bit too much of the Gameboy Micro. But now, the full power of the App store is going to be leveraged. I already have a ton of old rpgs, that I have never beaten on deck and ready to go. It’s going to be a good time for me and this blog.
It seems the way glyphs are handled now, making money off of them can be fairly simple. I have been horrible with making money in Cata, usually due to the lack of effort I have put into the game outside of gearing this time around. However I think I am going to take a chance with doing some glyph work. I just looked and saw Glyph of Templar’s Verdict are going in the AH for 290 gold. Jeez…that’s a lot of fucking money. Who knows if this will work. I should really just start selling VP bracers on my Priest, not like he will raid anyway in this expansion.
I just got done watching Panser’s reaction to that video. She has…a much kinder reaction than I. The video was alright. I guess to Horde players it would have been better, as ya know, as much as Blizzard wants to make Thrall this everyman orc, he is still Horde through and through, no matter how many beads he steals from Akuma. Aggra having a kid is one of those things I never even thought of enough to dislike the idea of, and that way of looking at her as a character persists enough to where those square dragon hands pressing against her stomach elicits no emotion from me. I actually care about it so little it drains emotion from me concerning things I normally care about.
Now onto the other part. Those Dragon Aspects, and oh no, now they have expended their magics…or something. Who the fuck cares. Honestly they have been more trouble than they’re worth in the world of Azeroth. Ysera has been too tired to do anything, Kalecgos just got the job from someone who was batshit loco, Deathwing is the reason a lot of this crap is happening anyway, Nozdormu was destined to try and break all the clocks, mundane and cosmic apart by being driven insane, like the Blue and Black Aspects before him. The red one, I cannot even spell her name got to Jaina levels of crying in the novel starring Green Jesus (Thrall). In the end, Azeroth is probably better off without those meddling kids. When I say kids, I mean giant magic lizards.
Last point about this video. This video feels like a silly-ass paraphrasing of the end of the War of Souls trilogy in Dragonlance. I am sure not as many people will have read that as will see the WoW video, but lemme break it down for you. The most important god in all the cosmos, Paladine, gives up his godhood, declaring now the world is in the Age of Mortals. He does this for a bit of a different reason (making sure the gods have even Rugby teams during their crazy celestial picnics), balance, where as the Aspects have used all their magic. Unfortunately this didn’t end up being like the first issues of Spawn where if they used up their magic they would die.
Finally I don’t have to stare at Ragnaros again. That could honestly be the whole post. It won’t be though. It’s always weird getting to the end of an expansion, as the end is in sight. Well an end. We know Warcraft is going to go on long after Deathwing is nice and dead, but this story that we have been experiencing for over a year now has entered its final phase, and with it come a whole host of tweaks to the game, for better or worse. Now that the final tweaks are out, we can now look at Cataclysm as a whole now; and see how it took the reins given to it by Wrath of the Lich King. Grade the expansion I guess, as this should be it, save any small Assault on Ruby Sanctum type raids that are tacked on at the end to pad out the content.
First though, we should talk about 4.3 on its own. They added a good deal of features I am enjoying a lot, really with few drawbacks. I think I should talk about how this patch affects my main, and what it means for me. Ret Paladins received some changes in the patch, which I kind of like. Paladins for a while now have been big threats in the execute phase of a boss fight. This is due to the fact our execute move, Hammer of Wrath has had an insanely good crit chance. The talent Sanctified Wrath used to increase the crit chance of Hammer of Wrath by 20/40/60% before 4.3, making us an angry hammer machine during execute time or Avenging Wrath uptime. This was always fun, basically guaranteed spikes of damage at those times, but Blizzard decided that this way of doing things was not the best way for Ret Paladins. That talent changed the crit bonus to 2/4/6%, effectively neutering out execute phase DPS. However to ameliorate the hurt this nerf brings, we have received a buff to our two-handed weapon specialization, which is nice as it helps with everything we do. However the best change to our class is the buff to Blessing of Might. Instead of giving everyone in our party/raid 10% more attack power, we now provide 20% attack power to melee. This includes our hammer-wielding asses, which is amazing because it is one of those things that scales with gear, making it the perfect end-of-expansion buff. The end result of these changes seem to create the same DPS for me, however that DPS is more evenly put throughout a fight and not relegated to our timed stints of full on Magic Hammer destruction. I honestly like this, as it allows me to feel like I am contributing more to the fight. It always sucked enough lately that simply being a Ret Paladin as opposed to a Fury Warrior fucked my raid in terms of damage. Now at least I can kid myself into thinking I bring something more. Continue Reading
I want to make a photo album of Tebowing in WoW. I don’t know, I guess I just buy into the stupid idea that this is funny. While waiting last night I went about the Eastern Kingdoms and got some shots of Turthias (My main) Tebowing. They should really make /tebow work for kneeling as well. Would make me happy. Anyhoo, I should actually write about 4.3 instead of talking about pray-kneeling. It’s fun though. So fuck you.
Games…games. I have been playing them yes, but not talking about them. I run into these huge cases of writers block sometimes; where no matter what, I cannot commit a single fucking word to any sort of written medium. However, here I am, trying to fix that right now, and will be fixing it more so later with something totally unrelated to video games. But regardless, I have been playing video games, and I have actually completed a couple since the last time I wrote anything…which was about…Final Fantasy 9? Really? Wow. Well first I should go over what ended up happening with FF9, then I can go more into the games I beat recently, and what I have been playing as of now.
Final Fantasy 9, like I wrote about last time, has really come up in my esteem. The story is something I find something easy to follow and a lot more enchanting than a lot of the later Final Fantasies. However, after getting about as far as I did when I first tried playing the game way back when, I got very, very, so very bored. It was not the game’s fault either, it was mine. It seems that basic ATB style of fighting in RPG’s do not get along so well with me any more. I don’t know if this is the result of me getting older, and not having the time to devote to a game like this, or maybe my tastes have simply changed. Because really when it comes down to it, the combat system feels too slow, and really, I don’t mind the whole level grinding thing while I am doing it; but after I turn off the system and stand up, I will always look at the clock and wonder where the fuck all that time just went. It’s weird though, as I find I can still play some of the older games, like FF7 or 8, and not feel this sense of time being wasted. However, nostalgia probably plays a huge part there. Those are games I played to death when they came out, and my rose colored glasses keeps those titles oddly pristine in my eyes.
But alas, in the end, the problems with fighting all the time, like I said, does signal a possible issue I may be developing with the genre at large. The first piece of evidence I have of this is unfortunately Final Fantasy 9. It just feels antiquated. Which especially sucks because it is such a stellar example of gameplay over the newer pieces of shit Final Fantasy has squatted onto the retail shelves in the last few years. It just seems to be the case the gameplay is not for me anymore. However the next few games are more my style lately. Continue Reading